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title: "V-Ray Element Denoiser"
canonical: "https://documentation.chaos.com/space/VRHINO/116130365/V-Ray%20Element%20Denoiser"
format: markdown
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This section contains information on the Render Elements found in V-Ray for Rhino.


## **Overview**

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## **Input Parameters**

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**Engine*** (Integer) *–** **Specifies the denoising engine to use. <span style="color: #172b4d">The Intel Open Image denoise is fast and runs on the CPU. </span>The standard V-Ray Denoiser is slower but more accurate, and it can denoise multiple render elements. The NVIDIA AI denoiser is faster but less accurate. NVIDIA GPU is required.

**Preset *****(Integer) ***– Offers presets to automatically set the strength and radius values. The parameter is ignored by the NVIDIA AI engine.

**Mode** *(Integer) *– Controls the regularity of post effects updates during progressive rendering - Denoiser, Lends Effects, Lighting Analysis. It sets the approximate percentage of render time that is allotted to the effects evaluation. Larger values cause the effect to be updated more frequently. 100% of maximum frequency causes updates as often as possible, whereas 0% of maximum frequency disables progressive updates. If set to 0%, effects are applied after the render process is finished (but not if it is manually cancelled).


## **Output Parameters **

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**Element** *(Generic Data)* – V-Ray Denoiser render element.


 

## **Example**

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