---
title: "Omni Light"
canonical: "https://documentation.chaos.com/space/VRHINO/116130874/Omni%20Light"
format: markdown
---
This page provides information on the V-Ray Omni Light.


## **Overview**

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The V-Ray Omni Light is a V-Ray specific light source plugin that can be used to create physically accurate light that emits light from a single location in all directions.

<span style="color: #000000">V-Ray Omni light(s) can be instanced by using Array or Alt+drag the light object in the Rhino viewport.</span>



## **UI Paths**

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## **Parameters**

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## **Options**

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> Macro (anchor)




### **Example: Intensity**

This example shows how changing the Intensity parameter changes the light in the scene. Note that the values are calculated as Lumens. 


![image](media://8657ca80-c603-4734-b329-25aff5b77ae8)

Intensity = 7500


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> Macro (anchor)



### **Example: Shadow Radius**

This example shows how the Shadow Radius parameter affects the light in the scene. Notice how lesser values result in sharper shadows and greater values result in blurrier and elongated shadows.