---
title: "Enmesh"
canonical: "https://documentation.chaos.com/space/VRHINO/116130904/Enmesh"
format: markdown
---
<span style="color: #000000">This page provides information on V-Ray Enmesh.</span>


## **Overview**

---



## **UI Paths**

---



## **Creating V-Ray Enmesh**

---



## **Parameters**

---


### **Options**

---


## **Examples**

---

### **Reference Object used for building a pattern:**

<span style="color: #172b4d">The geometries which are repeated are the parts of the Reference Object which are inside of the </span>Bounding Box<span style="color: #172b4d">. By default the Bounding Box encloses all the Reference Objects added.</span>  
<span style="color: #172b4d">The Bounding box can be changed with the Spacing X, Spacing X and Spacing Z parameters. Positive values for Spacing increases the Bounding Box of the Reference Objects</span>  
<span style="color: #172b4d">and this way creates distance between the items. Negative values clip away parts of the Reference objects.</span>


---



### **Example: Spacing**



---


### **Example: Rotation**



---


### **Example: Randomization with Multi-Sub Texture: Get ID from** **set to Random by Instance ID**

A material with a Multi-Sub texture in the Diffuse slot is assigned to the Enmesh Host geometry. The Gamma Variation of the texture is randomly changed on each Enmesh Instance.



---



---


### **Example: Randomization with UVW Placement**

The Enmesh Use Items UVs needs to be enabled in this case.



---


### **Example: Use Items UVs**




## **Footnotes**

---