---
title: "V-Ray Viewport Render"
canonical: "https://documentation.chaos.com/space/VRHINO/116131230/V-Ray%20Viewport%20Render"
format: markdown
---
This page provides detailed information on Viewport Rendering in V-Ray.


## **Overview**

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Viewport Rendering (VPR) is a render output overlay on top of Rhino's viewport. It is rendered interactively and if scene changes are made, the rendered result is updated.



## **UI Paths**

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> ℹ️ The Viewport rendering is accessible via command lines as well. Type *SetDisplayMode* command in the [Command line](https://docs-chaos.atlassian.net/wiki/spaces/VRHINO/pages/116130011) and click on Mode to display the list of available display modes. Select *VRayViewport *to activate Viewport rendering.



## **Viewport Rendering**

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## **VPR Stamp**

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## **Stop Rendering**

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There are several ways to cancel the rendering process:

Switch the View to another display mode.

Click the **Interactive Render** button in the V-Ray toolbar.

Click the **Show VFB** button from the V-Ray toolbar to display the VFB, and then click the **Stop rendering** button the VFB.

Click the **Stop Render** button in the V-Ray Asset Editor.



## **View**

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## **Notes**

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- [V-Ray Vision](https://docs-chaos.atlassian.net/wiki/spaces/VRHINO/pages/116130122) is an alternative to the Viewport rendering and can be used instead. However, V-Ray <span style="color: #000000">Vision is currently not directly available in the viewport.</span>