---
title: "Environment"
canonical: "https://documentation.chaos.com/space/VRHINO/116132695/Environment"
format: markdown
---
This page provides details about the Environment rollout in the V-Ray Asset Editor.

 

## **Overview**

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The Environment section in V-Ray render parameters is where you can specify a color or a texture map to be used during GI and reflection/refraction calculations. If you don't specify a color/map, then the background color and map specified in the Rhino Environment dialog are used by default.

For all volumetric environment effects, check [Volumetric Environment](https://docs-chaos.atlassian.net/wiki/spaces/VRHINO/pages/116132093) page. 

 

 

## **UI Path**

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||V-Ray Asset Editor|| >** Settings **>** Environment rollout**

 

 

## **Parameters**

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