---
title: "Lights"
canonical: "https://documentation.chaos.com/space/VSKETCHUP/109776489/Lights"
format: markdown
---
This page provides information on the types of V-Ray Lights.


## **Overview**

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## **UI Paths**

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> ℹ️ - Creating a light item from the Asset Editor does not create it automatically into the viewport. You can find the item in SketchUp's Components list and add it to the scene from there.

> ℹ️ - When changing the **Units** of a given light, its preview is updated accordingly. Changes of the light intensity value are displayed to a certain amount in order for the preview to remain illustrative.
> ℹ️ - Using the **Esc** key during light creation cancels the action without deselecting the tool.

> ℹ️ - Create lights in the Asset Editor from the Create Asset button **(bottom-left corner)** or the Lights category icon **(top)**. If the **Lights** category is empty, left- or right-clicking on the icon prompts you to create a new asset. Otherwise, it selects the category, in which case right-clicking on it opens the creation menu.
> ℹ️ - The Asset creation dropdown lists remain active when **Ctrl** (**Cmd** on Mac OS) key is pressed, allowing the creation of multiple assets in quick succession. The Asset creation dropdown lists can be activated via the **Create Asset** button or the Asset Category icons.
> ℹ️ - Selecting a V-Ray tool exposes hints about its usage in the SketchUp status bar.  
> ℹ️ Basic info is also displayed in the SketchUp Instructor Panel. It works for Infinite Plane, Scene Interaction Tools, and Lights - Omni, Rectangle, Spot, Sphere, and Dome.



## **Light Types**

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## **Notes**

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- When exporting a project from SketchUp to LayOut, you might want to hide the V-Ray objects (proxies, lights, fur, clipper, and infinite plane) exposed in the viewport. This is possible by using **Hide V-Ray Widgets** button in [V-Ray toolbar](https://docs-chaos.atlassian.net/wiki/spaces/VSKETCHUP/pages/109776978).
- Negative intensity values are not allowed for any of the lights.
- The context options of the Color Slot allow to **Copy** and **Paste** a color from one color slot to another, as well as to **Reset** the color selection to a default value.
- You can reset the Input Number Slider's value to its default value by right-clicking on the slider and selecting the **Reset** context menu option.
- Most numeric V-Ray parameters come with a slider to make fine-tuning easier. Each slider is set to a default range of recommended or commonly used values. If a value above that range is used the slider adapts by increasing its range accordingly (2x the input value) to maintain usability. If a value below the current slider range is used, the slider again adjusts its range by shrinking it to twice the amount of the input value.
- The slider range does not indicate the parameter's total minimum and maximum input values. The absolute minimum and maximum values of each parameter can be found by hovering over its spinbox.
- The Select Objects in Scene option allows selection and multi-selection of components and groups in the viewport.