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title: "Chaos Scan"
canonical: "https://documentation.chaos.com/space/VSKETCHUP/109779200/Chaos%20Scan"
format: markdown
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### **Example: Tiling Factor**

This example shows the effect of the Tiling Factor parameter. The Chaos Scan material used for the example is fabric.  






### **Example: Color**

This example demonstrates the effect of the **Filter Color** and **Paint Color** parameters. Both Filter and Color Strengths are set to 0.5.  


**Type **– Controls how the texture is positioned on the geometry.

**2D (UV Channel) **– The texture uses the object UV coordinates.  
**Tri-Planar Projection **– The texture will be automatically projected onto the object (along the X, Y, and Z object space axis). This works similarly to the [Tri-Planar](https://docs-chaos.atlassian.net/wiki/spaces/VSKETCHUP/pages/109790647) texture. Use the Tiling Factor parameter to change the projected texture size.


### **2D (UV Channel)**

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### **Tri-Planar Projection**

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