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title: "Stochastic Flakes Layer"
canonical: "https://documentation.chaos.com/space/VSKETCHUP/109779314/Stochastic%20Flakes%20Layer"
format: markdown
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<span style="color: #172b4d">This page provides information about the Stochastic Flakes material in V-Ray for SketchUp.</span>


## **Overview**<span style="color: #172b4d">** **</span>

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## **UI Options**

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## **Base Parameters**

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<span style="color: #172b4d"> </span>

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### **Example: Enable Flakes**

When this option is disabled, the continuous GGX distribution is rendered.




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### **Example: Number of Flakes**




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### **Example: Highlight Glossiness**




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### **Example: Blur Angle**



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## **Colored Flakes **

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<span style="color: #172b4d"> </span>



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### **Example: Random Color Map**


The **Random Color Map** parameter allows the user to provide a texture map for randomizing the stochastic flake colors. It is only accessible when **Colored Flakes** is set to **Random from Map**. Random colors are generated by sampling the horizontal row of pixels at the very bottom of the map along the U-axis. The sample area is only 1 pixel tall; the rest of the map is ignored.




![image](media://add1019e-a35c-445b-89f6-e88840bfb0b6)


## **Advanced Options**

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<span style="color: #172b4d"> </span>


## **Multipliers**

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<span style="color: #202124">All other material settings are part of the Generic material and can be found on the </span>[Generic ](https://docs-chaos.atlassian.net/wiki/spaces/VSKETCHUP/pages/109778318)<span style="color: #202124">material page.</span>


## **Notes**

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> Macro (anchor)

 1 – Calculated in the default SketchUp unit - inches.