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title: "Transforms Rollout"
canonical: "https://documentation.chaos.com/space/VSKETCHUP/109792530/Transforms%20Rollout"
format: markdown
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### **Example: Random Translation**

This example shows how instances are moving along the corresponding axis.




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### **Example: Random Rotation**

This example shows how guest objects are rotated in a specific range.



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### **Example: Normal Alignment**

When a value, different than 0 is entered, the instances are aligned according to the world up axis. 



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### **Example: Preserve Rotation**

The Preserve Rotation option determines which way the instances are rotated.





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### **Example: Random Scale**

This example shows how the Guest objects scale is modified. See the difference of the scaling with **Uniform Scaling **on and off.




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### **Example: Look At**

In this example, the sunflower objects are scattered along a plane and the **Look At** option is enabled. The VRaySun is assigned as the **Target object**, and it is moved along the sky as if it was setting over the horizon. The **Horizontal** option is enabled, allowing the sunflowers to rotate more realistically. Slide through the images to see the movement of the sunflowers.



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### **Example: Falloff Distance**

In this example, the sunflowers are looking at the blue butterfly. Adding **Falloff Distance** creates an area around the **Target object** where the effect is applied. Setting the value to 0 applies the effect to the entire scattered geometry. Scrolling through the examples quickly reveals the area which remains affected.