---
title: "7.50.00"
canonical: "https://documentation.chaos.com/space/VSKETCHUP/1440907794/7.50.00"
format: markdown
---
*Official Release*  
**Date** - November 05, 2026


[Download V-Ray 7 for SketchUp](https://download.chaos.com/?platform=56&product=47)  


## **New Features**

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- **AI Assistant:** Introduced the AI Assistant, accessible from the V-Ray menu and toolbar, with skills such as Sky Match, Cosmos asset recommendation, and scattering
- **MCP for External Agents:** MCP server that lets external AI agents, such as Claude Desktop and Claude Code, inspect and edit assets in the Asset Editor, with access to parameter tooltips and Cosmos assets, and turned off when generative AI is disabled
- **AI 3D Assets Generation:** Support for importing AI-generated 3D assets from Chaos Cosmos
- **V-Ray GPU AMD Support:** Support for rendering on compatible AMD graphics cards through HIP
- **Anima Integration:** Basic integration of Chaos Anima for adding animated people to scenes
- **Scatter Groups:** Support for applying multiple Scatter layers to a single object through one modifier
- **Scatter Decals:** Support for scattering Decals
- **Spanish Localization:** Spanish version of V-Ray for SketchUp, activated automatically when a Spanish version of SketchUp is detected
- **Vantage:** Support for Vantage Viewport Render with a Custom Live Link running on a remote machine, including from macOS
- **Cosmos Assets Customization:** New Import Material for Editing action for the materials embedded in non-merged Cosmos assets
- **Spinner Control:** New number spinner control available in all number fields
- **HEX Color Picker:** New HEX field in the color picker for defining colors with hexadecimal codes
- **Cylindrical Light:** New light type that emits from the surface of a cylinder, defined by its length and radius
- **Advanced Lights Decay:** Support for decay regions that control where a light fades in near its source and fades out at a distance
- **Barn Doors for the Spot Light:** Barn Doors parameters added, which can be used to restrict the light cone along all four sides and can produce a rectangular light shape
- **Materials:** Support for SketchUp PBR properties during interactive rendering

## **Improvements**

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- **AI Assistant:** Changed the Guidance skill to give the Assistant context about the host application
- **AI Assistant:** Implemented improvements to the Sky Match skill

- **Asset Preview Optimizations:** Updated the asset preview scenes to match the latest V-Ray version and recommended configuration, with denoising enabled
- **Bitmap Texture:** Introduced support for .ifl files and improved the Sequence section
- **Chaos Account:** Introduced the display of the current Licensing Mode
- **Cosmos:** Delivered a more seamless workflow by assigning an imported Cosmos material to the Bucket tool when the tool is already selected
- **Cosmos:** Enabled automatic start of Cosmos when it is not running
- **Light Gen:** Renamed Mood Match to Sky Match
- **Material ID:** Removed the 0 to 100 limit for the ID Number value
- **Node Editor:** Changed the Displacement and additional Bump material inputs to stay visible when the effects are disabled
- **Node Editor:** Exposed the Viewport Texture slot in the material nodes
- **Node Editor:** Implemented the Select Objects in Scene context menu option for materials
- **Node Editor:** Introduced full parameter labels on hover
- **Outlines:** Extended the Outlines feature with the outerEdgeStyle parameter, which places outlines inside, outside, or on both sides of the silhouette
- **Render Settings:** Improved the accuracy of the viewport resolution provided by the Update button under Match Viewport
- **SketchUp 2027:** Combined the V-Ray windows with SketchUp's icon in the Windows toolbar
- **Sky:** Changed the default Sky properties to improve the look of new projects
- **Textures:** Enabled wrapping textures in a Distance texture
- **Textures:** Extended the Distance and Dirt textures to accept Cosmos assets in their object lists
- **V-Ray GPU:** Removed the deprecated Resize textures mode, Texture Size, and Bit Depth parameters
- **Viewport Preview:** Improved the viewport display of the Tri-planar texture
- **Viewport Rendering:** Disabled the V-Ray Viewport Preview overlay while rendering in the viewport and restored it when rendering stops
- **About:** The V-Ray UI no longer checks for new versions itself; new V-Ray versions are now announced only through the Chaos notification center, and the automatic version check option has been removed from the advanced Configuration settings.


## **Fixes**

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- **AI Assistant:** Errors appeared when there was no image in the VFB
- **Asset Editor:** Typo in the Stochastic Flakes Layer Highlight Glossiness parameter
- **Asset Editor:** Geometry was not removed from an object through the Geometry context menu right after using Select Object in Scene
- **Asset Preview:** Gradient preview blinked black when creating gradients and lagged when dragging a control point
- **Asset Preview:** Preview got stuck loading with large texture files
- **Asset Preview:** Preview stopped updating after an asset was renamed
- **Cosmos:** Cosmos Browser got stuck loading when launched from V-Ray
- **Cosmos:** Crash when importing an AI-generated Cosmos 3D asset
- **Interactive Rendering:** Images were saved automatically after a Soft Stop when the Save Image option was enabled
- **Interactive Rendering:** Changing a Multi Material during GPU interactive rendering was not updated correctly, and the object could disappear from the rendered image
- **Licensing:** File > Import VRscene did not work with Cloud Licensing
- **Licensing:** Vision did not work with Cloud Licensing when a License Server was not installed
- **macOS:** The API Documentation button did not do anything when pressed
- **macOS:** Asset Editor stopped syncing materials and lights in one SketchUp window when working with multiple SketchUp windows
- **macOS:** GPU interactive rendering was extremely slow on M3 Macs running macOS Tahoe
- **macOS:** Opening the Notification center hung SketchUp on Intel Macs
- **Materials:** V-Ray functions stopped working with an "invalid symbol in encoding US-ASCII" error when opening a project that contained a particular material
- **Materials:** Materials did not appear in the Asset Editor when an asset was copied between two files using the Clipboard
- **Node Editor:** Globalizing a texture caused issues, such as the map no longer affecting the material
- **Node Editor:** Issues when deleting multiple connected textures
- **Quick Caustics:** The rollout caret did not indicate that the effect configuration differs from the default
- **Resumable Rendering:** The .vrimg file was not deleted after completing a render with Resumable Rendering enabled
- **Scatter:** 1D Scatter on splines rendered differently in new SketchUp sessions
- **Scatter:** Modifying splines with applied Scatter, or copying and pasting 1D objects with Scatter, was not updated during interactive rendering
- **Scene Importer:** Materials were not imported from the vrscene file with File > Import
- **Textures:** Wrapping a texture in a Layered map caused issues, such as black previews or endless loading
- **UVW Randomizer:** The UI became misaligned when entering random values with three or more digits
- **Vantage:** Vantage VPR did not match the SketchUp model in some situations, for example with a Two-Point Perspective camera and several cameras in the scene
- **Vantage:** Visible lines flashed in the sky when using Vantage in the SketchUp viewport