---
title: "Parallax"
canonical: "https://documentation.chaos.com/space/VSKETCHUP/719585406/Parallax"
format: markdown
---
This page provides information on the Parallax texture.


## **Overview**

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## **UI Paths**

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||V-Ray Asset Editor|| > **Textures **(right-click) > **Parallax**

||V-Ray Asset Editor|| >** Create Asset **(left-click) > **Textures** > **Parallax**



## **Parameters**

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## **Workflow**

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### **Example: Geometry Plane**

This example shows the usage of the Parallax texture, which creates the illusion of depth on a surface without additional polygons. 



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### **Example: Middle Layer Depth**

This example shows the usage of different Middle Layer depths. **Depth **= 2.5.



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### **Example: Depth**

The following images illustrate the varying intensities of the parallax effect achieved through adjusting the depth parameter.   
This parameter influences the perception of depth in a visual representation, with higher values increasing the sense of dimensionality.



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### **Example: Layers On/Off**

This example shows the difference between the Layers switched on and off.



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### **Example: Rotation**

This example illustrates a 180-degree view of a building with parallax textures applied to all its windows.