---
title: "Asset Adjustments"
canonical: "https://documentation.chaos.com/space/Veras/1345126419/Asset%20Adjustments"
format: markdown
---
This page provides information about the Asset Adjustments in the Model Tab in Veras.


## **Overview**

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It is possible to adjust placed Assets within the 3D scene.


## **Options**

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| **Icon** | **Name** | **Description** |
| --- | --- | --- |
| ![Refresh.jpg](media://66f02693-a754-4647-84c4-f0096a1e87eb) | **Detect objects again** | Updates the object detection by replacing current objects. The 3D models remain in the scene. |
| ![UseWorldSize.jpg](media://83a68fc1-3f7a-4753-bae8-34180a004706) | **Use real-world size** | Place library assets at their real-world size instead of adjusting them to fit the detected object. This feature also applies to assets that are already in the scene; they are re-scaled in place while maintaining their position. By default, this setting is enabled in Revit, Rhino, SketchUp, and Vectorworks, where the host application specifies its units. However, it is turned off in other applications where the units of an uploaded model are unknown. You can override this setting for individual objects from the object's three-dot menu. |
| ![LassoTool.jpg](media://15eb16e1-192c-4365-8189-368ee51cdd2c) | **Lasso an object** | Makes a selection of an object or group of objects by placing several points in the viewport. Click the first point or press Enter to close the loop. Press Esc to cancel. Use this one as a free alternative to the AI detection of objects. |

![Veras5_ModelTab_ContextMenu.jpg](media://a8aad84f-efb1-4509-8d93-643875715ac6)



## **Asset three … menu **

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| **Icon** | **Name** | **Description** |
| --- | --- | --- |
| ![Rotate1.jpg](media://8a7cffc4-5604-42f9-b2d9-a34178c3075e) | **Rotate** | Rotates the asset in the 3D scene. |
| ![Size.jpg](media://5ca21109-f686-40db-9231-4498520865f9) | **Size** | Resizes the asset in the 3D scene. |
| ![Reposition1.jpg](media://849b9d7c-137d-4996-8d6b-1abd6f595655) | **Reposition** | Replaces the asset manually in the 3D scene. |
| ![Bake.jpg](media://30b43f31-0bd5-47ff-ab5f-a69a90f188a0) | **Bake to SketchUp** | Bakes the asset into the SketchUp model in its placed position.<br>> ℹ️ This option changes based on the host platform you choose. Note that the Web version does not have this option. |
| ![RealSize.jpg](media://81f1f48e-19a5-4c82-83ba-595d77236b01) | **Use real-world size** | Place library assets at their real-world size instead of adjusting them to fit the detected object. This feature also applies to assets that are already in the scene; they are re-scaled in place while maintaining their position. By default, this setting is enabled in Revit, Rhino, SketchUp, and Vectorworks, where the host application specifies its units. However, it is turned off in other applications where the units of an uploaded model are unknown. You can override this setting for individual objects from the object's three-dot menu. |
| ![Regenerate.jpg](media://8adf21c9-0034-4448-b15f-bd5cd72e0494) | **Regenerate** | Regenerates the 3D model. |

![Veras5_ContextMenu1.jpg](media://439d3293-0e86-491d-a3c8-820b6d977db2)

![Veras5_ContextMenu.jpg](media://19fd0046-78b9-4082-beb4-d60cadac49f7)