---
title: "Veras 5"
canonical: "https://documentation.chaos.com/space/Veras/1368850447/Veras%205"
format: markdown
---
*Official release*

**Date** - August 28, 2026


## **New Features**

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### **MODEL tab**

- New MODEL tab that turns objects in a rendering into 3D geometry
- DETECT OBJECTS finds furniture, fixtures, planting, and vehicles and lists them
- GENERATE creates a mesh of the selected object with Hunyuan 3D 3.1 (higher fidelity) or Trellis (faster)
- Generated or matched assets are placed at their source location with the correct size and orientation
- The object list runs several jobs at once

### **Chaos Cosmos search**

- Search the Chaos Cosmos library for a production-ready asset that matches the cropped object
- The best match is selected automatically, and you can browse and swap it
- Refine the search with a text hint
- Cosmos assets are placed at real-world size

### **Bake assets into your model**

- Write placed assets into the live host model at their exact position with one undo step
- Revit: assets are baked as families on the correct level, with the category and name assigned automatically; OBJ and DXF types are supported
- Rhino: assets are baked as block instances in Rhino 7 and Rhino 8
- SketchUp: assets are baked as native component instances on a "Veras" tag (requires the SketchUp plug-in version 5.0.0.0 or newer)
- Bake all placed assets in the scene with one action
- Materials and textures carry over, including alpha-masked foliage cards
- Baked assets are remembered on refresh, relinked to their rendering, and stay editable
- Re-baking replaces the previous copy instead of creating duplicates

### **Placed assets**

- Rotate assets by 90°
- Scale each asset individually
- Global real-world size setting with a per-object override
- Click-to-select and hover follow the actual mesh, including baked assets

### **IMAGE tab**

- Explore, Compose, and Edit are merged into one IMAGE tab; the tabs are now IMAGE, MODEL, VIDEO, and GALLERY
- The Explore preset grid is moved into a presets panel that can be pinned open and resized
- Masks, sketches, selections, and render mode tools work on any source
- Select a rendering as the source to edit it


## **Modified Features**

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- Changed the presets panel to open at full height for new users
- Consolidated the standalone 3D view buttons into two caret menus
- Changed Zoom to extents to frame generated content
- Added generated assets to the 2D rendering so you can see where a selected card is
- Added the ability to cancel a generation or search from the card without losing queue position
- Changed mesh generation to run in the background, with detection progress shown on the slot counter
- Added Show Original and Show Preview to the MODEL tab split view
- Added an explanatory dialog to the Forma trial redirect
- Added a notification for renderings that weren't made from your 3D scene and can't be used for asset generation


## **Fixes**

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- Generated meshes don't shade correctly in Arctic and clay modes
- Middle-click panning doesn't work after Alt+Tab during an orbit
- Delete removes the source rendering instead of the focused asset
- Property pane twitches when its contents change